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| //------------------------------------------------------------------------
// File Name: mybinarytree.c
// Author: Dragon
// mail: [beloved25177@126.com](mailto:beloved25177@126.com)
// Created Time: Mon 02 Oct 2023 10:57:36 CST
// Description: (平衡)二叉树
//------------------------------------------------------------------------
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#define max(x, y) (x) > (y)? (x) : (y)
#define treenode(T) struct treenode_##T
#define Queue(T) typedef struct queuetreenode_##T{\
void *start;\
void *end;\
struct treenode_##T **ptr;\
int size;\
void (*push)(struct queuetreenode_##T *queue, treenode_##T *val);\
void (*pop)(struct queuetreenode_##T *queue);\
treenode_##T *(*top)(struct queuetreenode_##T *queue);\
}queuetreenode_##T;
#define queue(T) queuetreenode_##T
#define Push(T) void pushtreenode_##T(queuetreenode_##T *queue, struct treenode_##T *val){\
if((void *) queue->ptr == queue->end){\
int size = queue->end - queue->start;\
void *newstart = malloc(2 * size);\
memcpy(newstart, queue->start, size);\
free(queue->start);\
queue->start = newstart;\
queue->end = queue->start + 2 * size;\
queue->ptr = queue->start + size;\
}\
memcpy(queue->ptr, &val, sizeof(struct treenode_##T *));\
queue->ptr += 1;\
queue->size++;\
}
#define Pop(T) void poptreenode_##T(queuetreenode_##T *queue){\
if((void *) queue->ptr == queue->start) return;\
memmove(queue->start, queue->start + sizeof(treenode_##T *), queue->end - queue->start - sizeof(treenode_##T *));\
queue->ptr -= 1;\
queue->size--;\
}
#define Top(T) treenode_##T *toptreenode_##T(queuetreenode_##T *queue){\
treenode_##T *treenode = *((treenode_##T **) queue->start);\
return treenode;\
}
#define NewQueue(T) queuetreenode_##T *newqueuetreenode_##T(int size){\
queuetreenode_##T *queue = (queuetreenode_##T *) malloc(sizeof(queuetreenode_##T));\
queue->start = malloc(sizeof(treenode_##T *) * size);\
queue->end = queue->start + sizeof(treenode_##T *) * size;\
queue->ptr = queue->start;\
queue->push = pushtreenode_##T;\
queue->pop = poptreenode_##T;\
queue->top = toptreenode_##T;\
}
#define newqueue(T) newqueuetreenode_##T
#define DeleteQueue(T) void deletequeuetreenode_##T(queuetreenode_##T *queue){\
free(queue->start);\
free(queue);\
}
#define deletequeue(T) deletequeuetreenode_##T
// 这里的 size 函数是深度优点算法
// 广度优先算法需要借助其他数据结构了
#define TreeNode(T) typedef struct treenode_##T{\
T val;\
struct treenode_##T *parent;\
struct treenode_##T *left;\
struct treenode_##T *right;\
int height;\
void (*nodeDFS)(treenode_##T *this, void (*func)(T val));\
void (*nodeBFS)(treenode_##T *this, void (*func)(T val));\
void (*insertl)(struct treenode_##T *this, struct treenode_##T *node);\
void (*insertr)(struct treenode_##T *this, struct treenode_##T *node);\
int (*isleaf)(struct treenode_##T *this);\
int (*isroot)(struct treenode_##T *this);\
}treenode_##T;
#define NodeDFS(T) void nodeDFS_##T(treenode_##T *this, void (*func)(T val)){\
if(!this)return;\
func(this->val);\
nodeDFS_##T(this->left, func);\
nodeDFS_##T(this->right, func);\
}
#define NodeBFS(T) void nodeBFS_##T(treenode_##T *this, void (*func)(T val)){\
queue(T) *nodequeue = newqueue(T)(32);\
nodequeue->push(nodequeue, this);\
while(nodequeue->size){\
treenode_##T *node = nodequeue->top(nodequeue);\
nodequeue->pop(nodequeue);\
if(!node)continue;\
func(node->val);\
nodequeue->push(nodequeue, node->left);\
nodequeue->push(nodequeue, node->right);\
}\
}
#define InsertL(T) void insertl_##T(treenode_##T *this, treenode_##T *node){\
this->left = node;\
this->height = (1 + node->height > this->height? 1 + node->height : this->height);\
node->parent = this;\
}
#define InsertR(T) void insertr_##T(treenode_##T *this, treenode_##T *node){\
this->right = node;\
this->height = (1 + node->height > this->height? 1 + node->height : this->height);\
node->parent = this;\
}
#define Isleaf(T) int isleaf_##T(treenode_##T *this){\
return !this->right && !this->left;\
}
#define Isroot(T) int isroot_##T(treenode_##T *this){\
return !this->parent;\
}
#define NewTreeNode(T) treenode_##T *newtreenode_##T(T val){\
treenode_##T *node = (treenode_##T *) malloc(sizeof(treenode_##T));\
node->val = val;\
node->left = NULL;\
node->right = NULL;\
node->parent = NULL;\
node->height = 0;\
node->nodeDFS = nodeDFS_##T;\
node->nodeBFS = nodeBFS_##T;\
node->insertl = insertl_##T;\
node->insertr = insertr_##T;\
node->isleaf = isleaf_##T;\
node->isroot = isroot_##T;\
return node;\
}
#define DeleteTreeNode(T) void deletetreenode_##T(treenode_##T *node){\
if(!node)return;\
deletetreenode_##T(node->left);\
deletetreenode_##T(node->right);\
free(node);\
}
#define newtreenode newtreenode_##T
#define deletetreenode(T) deletetreenode_##T
#define Tree(T) typedef struct tree_##T{\
treenode_##T *root;\
int size;\
int (*compare)(const T a, const T b);\
int (*isempty)(struct tree_##T *this);\
treenode_##T *(*getroot)(struct tree_##T *tree);\
void (*insert)(struct tree_##T *this, T val);\
int (*heightBFS)(treenode_##T *node);\
void (*updateheight)(struct tree_##T *this);\
void (*balanceBFS)(queue(T) *queue, treenode_##T *node);\
void (*linkBFS)(queue(T) *queue, treenode_##T *node, int left, int right, int mid);\
void (*balance)(struct tree_##T *this);\
}tree_##T;
#define tree(T) tree_##T
#define Isempty(T) int isempty_##T(tree_##T *this){\
return this->size == 0;\
}
#define Getroot(T) treenode_##T *getroot_##T(tree_##T *this){\
return this->root;\
}
#define HeightBFS(T) int heightBFS_##T(treenode_##T *node){\
if(node == NULL) return 0;\
int heightleft = heightBFS_##T(node->left);\
int heightright = heightBFS_##T(node->right);\
node->height = max(heightleft, heightright) + 1;\
return node->height;\
}
#define Updateheight(T) void updateheight_##T(tree_##T *this){\
this->heightBFS(this->root);\
}
#define Insert(T) void insert_##T(tree_##T *this, T val){\
treenode_##T *node = newtreenode_##T(val);\
if(!this->root){\
this->root = node;\
this->size++;\
return;\
}\
treenode_##T *iterator = this->root;\
while(iterator){\
if(iterator->val == val){\
printf("this tree has a same val, so can't insert\n");\
return;\
}\
if(val < iterator->val){\
if(!iterator->left){\
iterator->left = node;\
break;\
}\
iterator = iterator->left;\
}\
if(val > iterator->val){\
if(!iterator->right){\
iterator->right = node;\
break;\
}\
iterator = iterator->right;\
}\
}\
this->balance(this);\
this->updateheight(this);\
this->size++;\
}
#define BalanceBFS(T) void balanceBFS_##T(queue(T) *queue, treenode_##T *node){\
if(!node)return;\
balanceBFS_##T(queue, node->left);\
queue->push(queue, node);\
balanceBFS_##T(queue, node->right);\
node->parent = NULL;\
node->left = NULL;\
node->right = NULL;\
}
#define LinkBFS(T) void linkBFS_##T(queue(T) *queue, treenode_##T *node, int left, int right, int mid){\
if(left >= right) return;\
if(left == mid - 1){\
node->left = *((treenode_##T **) queue->start + left);\
node->left->parent = node;\
}\
else if(left < mid - 1){\
int leftmid = (left + mid) >> 1;\
node->left = *((treenode_##T **) queue->start + leftmid);\
node->left->parent = node;\
linkBFS_##T(queue, node->left, left, mid - 1, leftmid);\
}\
if(right == mid + 1){\
node->right = *((treenode_##T **) queue->start + right);\
node->right->parent = node;\
}\
else if(right > mid + 1){\
int rightmid = (right + mid) >> 1;\
node->right = *((treenode_##T **) queue->start + rightmid);\
node->right->parent = node;\
linkBFS_##T(queue, node->right, mid + 1, right, rightmid);\
}\
}
#define Balance(T) void balance_##T(tree_##T *this){\
queue(T) *queue = newqueue(T)(this->root->height * 2);\
this->balanceBFS(queue, this->root);\
int size = queue->size - 1;\
int mid = size >> 1;\
this->root = *((treenode_##T **) queue->start + mid);\
this->linkBFS(queue, this->root, 0, size, mid);\
deletequeue(T) (queue);\
}
#define NewTree(T) tree_##T *newtree_##T(){\
tree_##T *tree = (tree_##T *) malloc(sizeof(tree_##T));\
tree->root = NULL;\
tree->size = 0;\
tree->isempty = isempty_##T;\
tree->getroot = getroot_##T;\
tree->insert = insert_##T;\
tree->heightBFS = heightBFS_##T;\
tree->updateheight = updateheight_##T;\
tree->balanceBFS = balanceBFS_##T;\
tree->linkBFS = linkBFS_##T;\
tree->balance = balance_##T;\
return tree;\
}
#define DeleteTree(T) void deletetree_##T(tree_##T *tree){\
deletetreenode_##T(tree->root);\
free(tree);\
}
#define newtree(T) newtree_##T
#define deletetree(T) deletetree_##T
#define DEFINETREE(T) TreeNode(T)\
Queue(T)\
Push(T)\
Pop(T)\
Top(T)\
NewQueue(T)\
DeleteQueue(T)\
NodeDFS(T)\
NodeBFS(T)\
InsertL(T)\
InsertR(T)\
Isleaf(T)\
Isroot(T)\
NewTreeNode(T)\
DeleteTreeNode(T)\
Tree(T)\
Isempty(T)\
Getroot(T)\
HeightBFS(T)\
Updateheight(T)\
Insert(T)\
BalanceBFS(T)\
LinkBFS(T)\
Balance(T)\
NewTree(T)\
DeleteTree(T)
DEFINETREE(int)
DEFINETREE(char)
DEFINETREE(float)
DEFINETREE(double)
int main(){
tree(int) *tree = newtree(int)();
tree->insert(tree, 1);
tree->insert(tree, 1);
tree->insert(tree, 2);
tree->insert(tree, 3);
tree->insert(tree, -1);
tree->insert(tree, -2);
tree->root->nodeDFS(tree->root);
tree->root->nodeBFS(tree->root);
deletetree(int)(tree);
}
|